Pacing is overall good, though there are certain sections where you’ll dive beneath the surface of the water that tend to really slow things down. The ending does feel a little abrupt all said and done, but it’s otherwise an engaging journey following Reed’s journey. ![]() Still, that’s not to say I didn’t enjoy the mystery and uncovering the conspiracy at the heart of Oakmont. There was also some very noticeable repetition in the layout and design of some of the building interiors, which added to that formulaic feeling by the end. It’s a great system that puts solving the mystery in the hands of the player rather than at the behest of game mechanics like waypoints and glowing objects, but the formula did start to feel a little repetitive by the end of things. There’s very little in the way of handholding, though most mysteries are solved through a combination of scouring sites for clues, using various records archives in the city (the local newspaper, police station, city hall, etc.) to dig up information, and plotting out where to go next using street names on the world map. The Sinking City consists of nine main story chapters and a number of side mysteries (more if you get the Deluxe Edition/DLC). Nothing else has really changed from it’s last iteration, so if you are looking for alterations to the mysteries and gameplay, you won’t find them here. The Sinking City PS5 Review – Play it Again Neither the haptics are triggers are anything terribly special overall, with other games implementing them in much more visceral ways, but it’s nice that Frogwares is at least playing with the functionality. Fortunately, fighting with the bizarre horrors isn’t the main focus of the game, and the variety of mysteries more than makes up for it. There’s very little feedback to the player that your shots are connecting with enemies, and it makes combat feel like a very flat experience overall. I avoided it wherever I could, and not just because resources can be limited. It also features DualSense support for haptic feedback and the adaptive triggers are used in combat, but combat isn’t the game’s strong point. And when certain mysteries have you moving from one side of Oakmont to the other, this fast loading is quite a blessing. Load times are also extremely snappy, so fast traveling throughout the city isn’t a painful ordeal. It gives me a lot of faith in Frogwares’ upcoming Sherlock Holmes: Chapter One on the platform. Except for the cutscenes, which look noticeably more muddy and low resolution than the actual gameplay and in-engine cinematics, The Sinking City PS5 is pristine and detailed. Graphically, The Sinking City PS5 looks like a game that belongs natively on the console. You can get a good look at the improvements and comparisons to the last-gen version in the PS5 launch trailer. The lighting and textures have also been improved. ![]() I only had a rare stuttering issue or two, but nothing that was overtly noticeable or impacted the gameplay experience in any way. The PS5 version runs at 4K/60fps, and is pretty technically sound. ![]() However, Frogwares did opt to price the PS5 game lower than the PS4 version, saying they had no say in the original price point of the game. The Sinking City PS5 Review – Frogwares’ OwnĪmid the dispute and Nacon publishing the PS4 version of the game, there is no free upgrade to the PS5 version of The Sinking City. We’ll largely be looking at the title’s PS5 upgrade and optimizations, and if it’s worth grabbing on the next-gen console. We’ve previously reviewed The Sinking City, so I won’t focus too much on the game’s overall content here-though this was my first time playing it, so I may make note of certain elements that stuck out to me. It’s fundamentally the same game as the PS4 version, with improved resolution and performance throughout. The Sinking City PS5 is the new next-gen release, self published entirely by Frogwares, and optimized for the new console. It’s a mystery that it feels like it’ll take Charles Reed to solve.įortunately, there’s at least one version of The Sinking City that isn’t besieged by the conflicts between Frogwares and Nacon. The Steam version is currently under more controversy, with Nacon actually pirating the game to sell it. The game has been embroiled in a lot of controversy following Frogwares’ split with former publisher Nacon (previously Big Ben), and the game has been delisted and relisted from digital storefronts numerous times. ![]() Frogwares’ The Sinking City originally came out back in 2019, a Lovecraftian mystery about a city plagued by a flood and bouts of madness, with hints of ancient eldritch gods at the center of everything happening.
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