The presence of the Moon Lord will turn Campfires black, but that will not cancel their buff.Turning off the Campfire cancels the buff.The exceptions are the Cursed Campfire, Ichor Campfire, and Coral Campfire, which can be placed in water. Campfires are immediately destroyed if liquids are poured over them.This gives a total of 1.5 HP/s plus a 1.1× base healing rate. The Heart Lantern effect stacks with the Campfire effect.A similar health regeneration boost can be achieved with Heart Lanterns.NPCs are unaffected by the healing effect.Within its range, the regeneration bonus is unaffected by distance or "obstructive" blocks and walls.A Campfire does not count as a light source for NPC housing. The Fireplace operates similarly and provides the same Cozy Fire buff, but cannot cook a Marshmallow on a Stick. The regeneration buffs from both items will stack together to provide a greater regeneration boost, and being within range of these items can also help to counteract the effects of damaging debuffs (such as Poisoned and On Fire!). The buff is applied to any players standing within a rectangular area of 169×125 ( ) / 100×84 ( ) tiles centered on the Campfire, similar to the Heart Lantern. The Cozy Fire buff increases nearby players' current healing rate by 10%, and adds an additional constant 0.5 health-per-second. It is also used to cook a Marshmallow on a Stick. A Campfire can be turned off by pressing the ⚷ Interact on the object or by sending it a wire signal, and can be toggled back on again the same way. The Campfire is a placed furniture item that emits light and provides the Cozy Fire health regeneration buff to players in its vicinity. Click/tap the image to view a summary of each row. Placed Campfires (in their on and off states).
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